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Dagger of Eternal Death

Hello !
It's been a while since I last posted, a lot has and still is happening in my life since last year, I had a bit of a hard time motivating myself to produce anything for a while.
I wanted to practice my Handpainting skills as well as trying to optimize as much as possible my 3D model to mostly have the textures show the volumes and materials, I rendered in Marmoset using only the Albedo map.
This prop was a lot of fun to make, especially the textures and how to push them to show volumes. I've learned a lot with this project and I still have a lot to improve on :)
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The original concept is from Hue Teo :
https://www.artstation.com/artwork/dy3bDA
https://www.artstation.com/htartist